Developer/publisher Paradox Interactive today announced the opening of a new studio which will focus on the creation of mobile games. The new studio will operate in Malmö, Sweden, and will consist of a small team of experienced developers.
The goal for the new studio is meant to provide “mobile gamers the kind of deep, challenging experiences” typical of the company’s grand strategy games. Paradox’s new studio is not the first in Malmö; the city hosts a growing game development community which includes the developers of Tom Clancy’s The Division, Ubisoft-owned Massive Entertainment, and the independent Tarsier Studios, creators of Little Nightmares. It is probable that the location was chosen with that in mind, in order to facilitate future expansion.
“Paradox is committed to exploring new territory in mobile game development, and I’m eager to lead that charge,” said Kim Nordström, SVP of Innovation and Mobile at Paradox Interactive. “Our plan is to bring the iconic Paradox style to mobile players across a broad catalog of titles. To achieve that, it’s important that we bring aboard the right people – people capable of delivering the kind of hardcore strategic titles we’re known for on PC. Games like Prison Architect: Mobile are just the beginning!”
“We chose Malmö because it has such a vibrant development community, and we know there’s plenty of talent to be found here,” said Susana Meza Graham, COO at Paradox Interactive. “In the coming months we are looking to add several new members to the team, both in Malmö and the mobile publishing team in Stockholm.”
While the new Malmö studio is Paradox’s first foray onto mobile games as a developer, the company has dabbled in the market previously. Paradox has published a handful of mobile games over the last three years, specifically Knights of Pen and Paper and its sequel, Leviathan: Warships, and Prison Architect: Mobile.