Publisher En Masse Entertainment today announced that their flagship MMORPG, TERA, will be coming to North American consoles in 2017. The PlayStation 4 and Xbox One will receive the free-to-play title, most likely via their individual online stores. No mention has been made of a Nintendo Switch version.
Billing itself as the “only MMORPG with True Action Combat,” TERA’s combat system is designed around real-time gameplay where the player must actively dodge enemy attacks and must target an enemy with a cross-hair cursor rather than clicking or tabbing. While the game already supports gamepad use on PCs, the company says that it is redesigning and rebuilding the control scheme for the console versions in order to ensure a responsive combat experience. The game’s user interface is also being completely rebuilt for consoles with an eye toward accommodating the significant difference in distance between playing on a television and playing on a personal computer.
“The past five years of TERA have been fantastic,” said Sam Kim, CEO of En Masse Entertainment. “We have an amazing and ever-growing player base on PC and we can’t wait to share TERA with a brand new audience on consoles. Everyone at En Masse Entertainment and Bluehole is putting an incredible amount of effort into making sure that console players have the best TERA experience possible, and can enjoy the wide range of content the game has to offer.”
With over 20 million registered accounts, TERA is one of the largest free-to-play MMOs in the world. The game supports itself by selling digital items such as character slots, custom wardrobe, weapons, and other miscellany to its user base. One of the reasons cited for its success was the excitement of player killing. By expanding onto consoles, the game has greater opportunities to increase its revenue by reaching a new audience that is familiar with real-time action and would enjoy the opportunities for spontaneous player-versus-player combat.