What better place than your own party to announce major news? Paradox Interactive has revealed two major publishing deals at PDXCON 2017, it’s annual celebration of all things Paradox.

The company’s first announcement involved Harebrained Schemes, the studio behind the Shadowrun Returns series. Paradox has agreed to publish BattleTech, the first turn-based tactical ‘Mech PC game in over two decades. Financed via Kickstarter in November 2016, the game joins the MechWarrior video game series in the BattleTech wargaming and military science fiction franchise. In the series, the universe of 3025 is trapped in a cycle of perpetual war, and players command of their own Mercenary outfit in the conflicts.

BattleTech’s development is being led by Jordan Weisman, creator of BattleTech and MechWarrior, Mitch Gitelman, Producer of the MechCommander series, and Mike McCain, Creative Director of the Shadowrun series. The game is scheduled to launch in 2017 and is supposed to include tactical ‘Mech combat, Mercenary management gameplay, a story campaign, and PvP multiplayer.

“We at HBS have enormous respect for the long history of quality strategy games that Paradox has published and we are proud to have BATTLETECH become part of that history,” said Jordan Weisman, CEO of Harebrained Schemes. “We are confident in our ability to create a game worthy of the MechWarrior franchise’s legacy and are really excited to have Paradox’s expertise as a publisher to help us present BATTLETECH to the widest possible audience.”

In its second major announcement, Paradox also agreed to publish Surviving Mars, a new management strategy game meant for release on Xbox One, Playstation 4, and PC. Developed by Victor Vran creators Haemimont Games, the new game challenges players to plan and build a functioning colony on Mars, balancing basic survival needs with sanity and quality of life, all while dealing with the hostile environment of the red planet.

“We feel that strategy and management games are at their best when they let the player experience the unique story being told by their decisions, and Surviving Mars is going to have that in a big way,” said Gabriel Dobrev, CEO of Haemimont Games. “Your colonists aren’t just working to improve production, they’re struggling to survive, and their conflicts and concerns are intense. Surviving Mars lets you understand what your colonists are dealing with on an individual level, and coming up with creative plans for those needs will be a new challenge for our fans.”

Paradox itself expressed its excitement about the deals in statements from Fredrik Wester, its CEO, and Johan Sjöberg, its Chief Product Officer. The company also announced its first “immersion pack” for Europa Universalis IV, an expansion designed to take a deeper look at one of the great powers of the early modern era, Russia. Third Rome will be accompanied by a free update to Europa Universalis IV, available for everyone who owns the base game.