Finnish developer Traplight has successfully completed a new round of funding acquisition. The company revealed that they had raised an additional $2.7 million of funding, raising the studio’s total war chest to $5 million. The investment will be used to expand the company’s development team, as well as to further the development of new games. The lead investor in the round was gaming-focused VC Korea Investment Partners, and includes returning investors Sunstone Capital and Finnvera, as well as angel investor Shukri Shammas.

Traplight’s specialty is user-generated content (UGC) mobile games, a niche where the players create additional content and make it available to each other for use. Traplight’s debut UGC game, Big Bang Racing, launched in July 2016 and was selected as the App Store’s Best of 2016. In the last eight months, players of that title have created over 7.3 million levels.

Since 1986, Korea Investment Partners has backed over five hundred ventures in a variety of fields, including messaging/social media platform Kakao Talk, online shopping portal, and aerospace manufacturer ASTK. The venture capital firm’s portfolio includes mobile game companies Seriously, Super Evil Megacorp. and Huuuge Games.

“Traplight is doing something remarkable by bringing player created content and levels into the core of the gaming experience,” said Sang-Ho Park, a director at Korea Investment Partners. “We are impressed by their vision and dedication to making something new in the mobile games space. Big Bang Racing is a great first example of what the team is set up to do, and we are excited to see their future games in action.”

“We are taking all the learnings from our ‘first born’, and putting them to use with the new projects. The games we create explore the different aspects of user creativity, and harness that creativity into super engaging gameplay. Traplight’s games keep on breaking and bending the boundaries of what we think is possible on the mobile platform,” said Riku Rakkola, CEO of Traplight.