The winners of the Indie Prize Showcase were announced today in a special awards ceremony at Casual Connect Europe in Berlin.
The Indie Prize is a scholarship program created by the Casual Games Association for independent game developers. Similarly to a school scholarship, those who participate in the Indie Prize can learn and network from their peers, but with the added twist that the Indie Prize gives developers a chance to show off their games, skills, and ideas to publishers and identify potential partners.
Developers from 63 countries submitted 470 games across all platforms for the international Indie Prize scholarship. Forty-two judges selected the 130 best indie games, with their developers invited to showcase their labors during Casual Connect Europe in Berlin and granted a stipend in order to be able to do so.
The PC remained the strongest platform, with nearly 44% of all submitted games, followed by mobile games, which were divided equally between iOS and Android.
“Indie Prize is becoming bigger and bigger year by year – it is amazing and overwhelming to see indie talent and spirit growing so very strong all over the world. On behalf of Casual Connect and Indie Prize, we cordially congratulate all the finalists, nominees and winners, and are looking forward to seeing more games in the future,” says Yulia Moshkaryova, Director of Indie Prize.
- Best Game Design – Shadow Tactics: Blades of the Shogun by Mimimi Productions (Germany)
- Best VR Game – Anshar Wars 2 by Ozwe Games (Switzerland)
- Most Innovative Game – FRU by Through Games (Netherlands)
- Best Game Audio – Blink and Die by Sureksu (Argentina)
- Best Game Art – Figment by Bedtime Digital Games (Denmark)
- Best Game Narrative – Empathy by Pixel Night (Sweden)
- Best Multiplayer Game – Lightfield by Lost in the Garden (Austria)
- Best Kids and Family Game – Blink and Die by Suresku (Argentinia)
- Best Mobile Game – Super Pet Hero by Amused Sloth (Romania)
- Best in Show – Audience’s Choice – CoverFire by 1MBand (Spain)